How To Get Steel Rimworld



Rimworld provides endless replayability on its own. The Steam Workshop and modding community provide even more with their endless stream of creative ideas. One of the things you can find on the Steam Workshop are different scenarios players have come up with and made available for other players. While the base game does come with a few different scenarios for players to use, they can get stale after hundreds of hours. Sometimes you need a bit of variety out on the Rim! Here are 8 of the best Rimworld scenarios we’ve enjoyed.

  1. How To Get Steel Rimworld 1
  2. How To Get Steel Rimworld Download
  3. Rimworld Sky Steel

Aside from mining all the surface steel, these remote camps can easily send back upward net yields of 5-6000 steel within those 10 days, if you get efficient at it. You'll also always find other precious resources on those squares - jade, gold and silver are most common, I've found. Uranium, Plasteel, and Chemfuel are also possibilities. 8 Ways to get Plasteel in Rimworld 1. Smelt the Starting Knife. The first choice of getting some plasteel is to smelt the starting knife - you won’t get much out of it, but it is something anyway. Buld a Long Range Scanner. Building this thing allows your scientists to search for some plasteel chunk.

  • Aug 20, 2020 Steel is a raw resource, crucial throughout the game for different purposes, such as construction of various structures, and production of weapons and armor. Steel can be mined out of compacted steel on the map, purchased from bulk goods traders, extracted from Steel slag chunks using an electric smelter, or salvaged by disassembling mechanoids.
  • The strongest material in the game. Used for a lot of high tech stuff, especially ship engines and other modules, which are needed to build a spaceship to escape the planet and win the game. Can be obtained by trading,; disassembling a dead Mechanoid,; mining compacted plasteel deposits.
  • As you progress in RimWorld you'll need components to help advance your colony's progress in the game. Here's a few different ways you can get components.

#8 Forgotten Scout

Coming in at #8 on our list of the best Rimworld scenarios is Forgotten Scout. The story is that you are a scout for your colony looking for a new place to settle, you find a spot and return home but find your original colony burned to the ground. You grab what little supplies are left and head out. Here are the parameters for this scenario:

  • Choose 1 pawn from 2.
  • Player starting characters have a 53% chance to start with Careful shooter
  • NPCs have a 25% chance to start with Psychopath
  • Incident created – A war is coming?

Here is the starting gear for the scenario:

  • Sniper rifle
  • Cloth bedroll
  • Potatoes x50
  • Beer
  • Smokeleaf joint
  • Packaged survival meal x5

#7 The Lone Wanderer

Taking inspiration from the insanely popular Fallout series, The Long Wanderer gives players a new level of difficulty most haven’t encountered. In this scenario, toxic fallout is constantly raining down on the planet. This means anyone or animal not under a roof will be slowly poisoned and eventually will die. Trying to micromanage your colonists and animals in this scenario can prove tough in the beginning, luckily you start with hydroponics already researched. Here are the parameters for the scenario:

Rimworld out of steel
  • Start with 1 pawn
  • Starting pawns have an 85% chance to start with cryptosleep sickness.
  • Start with Hydroponics
  • Permanent game condition: Toxic Fallout

And here are is your starting equipment:

  • Silver x500
  • Gold x30
  • Packaged survival meal x10
  • Glitterworld medicine x20
  • Component x20
  • Bolt-action rifle
  • Uranium shiv
  • Cryptosleep casket
  • German shepherd x`
  • Steel x200
  • Wood x250

The map is also scattered with the following items. Be careful when you go out to gather it! Remember to keep an eye on your colonist’s health tab otherwise, they may succumb to the toxic fallout!

  • Silver x2000
  • Component x30
  • Pistol
  • Steel x400
  • Wood x400
  • Steel slag chunk x101
  • Packaged survival meal x25
  • Yayo x18 (Keep an eye out for any possible drug addict colonists!)

How To Get Steel Rimworld 1

#6 Rat Meat Survivor

Is Naked Brutality too hard? Have you played it and want something a little different, but similar? Maybe you really like rat meat. Whichever one it is, this is the scenario for you! Rat Meat Survivor is a very simple, yet very hard scenario. Here are the parameters:

  • Start with 1 pawn chosen from 8
  • Pawn has a 100% chance to start with malnutrition
  • Pawn starts naked

Here is the vast list of gear you will start with:

  • Rat meat x500
  • Steel knife

Good luck in this scenario! Your rat meat will rot quickly if you don’t turn it into meals, your pawn is starving and will eat the raw meat giving a mood debuff, and all you have is a steel knife. Naked Brutality with a little twist!

#5 Let’s Cook

Another scenario based off of a series this time TV, Let’s Cook brings Breaking Bad to Rimworld. If you are a fan of starting drug empires in Rimworld, this is the scenario for you! We suggest using this scenario to start a drug manufacturing colony. Since you will already know how to make most drugs, hydroponic basins and start with neutromaine it should be easy to get your drug empire up and running. But be careful! Your colony’s wealth will only serve to attract bigger raids! Here are the starting parameters:

  • Start with 2 pawns
  • 50% chance to start with chemical interest
  • 50% chance to start with go-juice addiction
  • Start with the following research – go-juice production, drug production, microelectronics basics, psychite refining, and hydroponics
  • Drug production increased by 150%

Here is the starting gear:

  • Silver x1000
  • Packaged survival meal x30
  • Medicine x24
  • Component x30
  • Pistol
  • Plasteel knife
  • Random pet x1
  • Steel x450
  • Wood x400
  • Neutroamine x250

And the map is scattered with:

  • Ship chunk x3
  • Steel x720
  • Packaged survival meal x7

#4 Fallen Marines

How To Get Steel Rimworld Download

At #4 on our list of the best Rimworld scenarios comes Fallen Marines. A bit overpowered of a scenario since you essentially start with three combat-ready pawns that can take on almost anything, Fallen Marines is one that I always find myself coming back to when I want a lighter playthrough. The scenario is that a UNSC battleship blew up over the planet and three ODST marines have crashlanded along with a ton of other goodies. Here are the starting parameters:

  • Start with 3 pawns
  • They may start with the following traits (% chance unknown) Bloodlust, jogger, iron-willed, hard worker
  • Start with the following researched – Turrets, Machining, Hydroponics, Auto doors, Geothermal Power

Here is the starting gear for this scenario that will fall in the drop pods with your marines:

  • Assault rifle x2
  • Charge rifle x1
  • Glitterworld Medicine x6
  • Steel military helmet x3
  • Cloth jacket x3
  • Armored vest x3
  • cloth pants x3

Finally here is the gear that will be scattered across the map that somehow made it safely to the planet surface from the battleship:

  • Component x30
  • Steel x1000
  • Steel slag x30
  • Packaged survival meal x40

#3 Hangover From Hell

After a night of binge-drinking and partying you somehow managed to set your ship on fire. After making your way to the escape pods, you crashland on a rimworld with an insanely bad hangover and no clue what to do next. Here are the parameters for this humorous scenario:

  • Start with 4 pawns between 18 and 32
  • 80% chance to start with chemical interest
  • 100% chance to start with hangover
  • Brewing is already researched

Here is the starting gear for Hangover From Hell:

  • Silver x200
  • Packaged survival meal x40
  • Medicine x30
  • Component x30
  • Survival rifle
  • Pistol x2
  • Plasteel knife
  • Random pet x1
  • Steel x450
  • Wood x300
  • Beer x100

The map will be scattered with other random things from your ship:

Rimworld stele
  • Ship chunk x5
  • Steel x800
  • Packaged survival meal x15
  • Beer x40

#2 Bodega

Coming in at #2 on our list of the best Rimworld scenarios is Bodega. After a bad night of poker, Bodega wakes up with a massive hangover and some missing gear. Help Bodega survive on this lonely Rimworld! Here are the parameters for this scenario inspired by a few famous YouTubers and podcasts:

  • Start with 1 pawn
  • 100% chance to start with the following – careful shooter, volatile, fast walker, hangover, alcohol addiction, and tobacco addiction

Here is the gear Bodega starts with:

  • Flak jacket
  • Flak pants
  • Charge rifle
  • Flak vest
  • Garden coffee x20
  • Smokeleaf joint x30
  • Beer x100
  • Cigarillos x100
  • Silver x100
  • Packaged survival meal x60

Be sure to use the Prepare Carefully mod as seen on our Best Mods of 2019 list to customize Bodega’s appearance!

#1 Donald Trump

And at #1 on our list of the best Rimworld scenarios is… Donald Trump! Everyone loves political satire, right? Well, if you don’t pick one of the above scenarios otherwise you have to try this one out! Even though this scenario is a bit of a joke, it can make for an interesting roleplay colony. You do start with 1,000,000 silver after all! After finishing his presidency Trump has left Earth to find a new planet to save. Here are the parameters for the Donald Trump Rimworld scenario:

  • Start with 1 pawn between 66 and 70 years old
  • 100% chance to start with beautiful
  • 100% chance to start with too smart
  • Start with the following research – tube television and carpet making

Here is the gear Donnie starts with on his new planet:

  • Silver x1000000
  • Gold x200
  • Packaged survival meal x50
  • Glitterworld medicine x51
  • Component x51
  • Assault rifle
  • Steel x500
  • Wood x500

There is the list of the best Rimworld scenarios. We hope you enjoyed it and found a few new scenarios to try out on your next playthrough. If you’re interested in more Rimworld content check out our posts on the best melee weapons, the best gun, or the best crop!

How

Hi-tech research bench

A high-tech bench with computers and electronic measurement equipment. Allows more rapid research, and unlocks advanced research projects.

Type
Production – Research
Placeable
Yes
Size
5 ˣ 2
Efficiency
1
Power
-250W
Resources to make
100 + 10 + 150
Deconstruct yield
75 + 7 + 75


A hi-tech research bench is a Production bench at which your colonists can research new technology. Once you've selected a project in the Research tab, your research-capable colonists will operate the bench when not otherwise occupied. Multiple researchers can contribute toward a project at the same time, so long as sufficient research benches are available and/or double shifts.

Hi-tech research benches can only be produced after researching 'Microelectronics Basics,' and require more space and resources to construct than simple research benches, as well as electricity to operate. However, with a research rate of 100% instead of the simple benches' 75%, they produce results significantly faster, and are capable of working on advanced projects simple benches can't touch. They can also benefit from the addition of a multi-analyzer, producing even faster results. Most colonies will eventually need to replace their simple benches with hi-tech ones to win.

Building research benches outdoors imposes a x0.75 penalty to research speed. Indoors, the cleanliness of the room the bench is in comes into play, granting modifiers ranging from x0.75 for very dirty rooms to x1.09 for sterile (which requires a room covered in sterile tiles). Opposed to their simple research bench counterpart, these cannot be reinstalled. Because research projects are such long-term projects, it is strongly advised you place dining chairs or armchairs at each bench to keep your researchers comfortable.

Production
Neolithic
Brewery • Butcher spot • Butcher table • Crafting spot • Fueled stove • Sculptor's table • Simple research bench • Fermenting barrel
Medieval
Hand-tailoring bench • Fueled smithy • Stonecutter's table
Industrial
Biofuel refinery • Deep drill • Drug lab • Electric crematorium • Electric smelter • Electric smithy • Electric stove • Electric tailoring bench • Fabrication bench • Hi-tech research bench • Hydroponics basin • Machining table • Nutrient paste dispenser(Hopper)

Rimworld Sky Steel

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